It's modification will basically set the moment in which the turbohole effect will appear. Generally this setup is all about brake's balance. When we put more braking power into rear wheels, then it's very probable that its rear will have the tendency to drift more often. If we put more braking power to front wheels, then they will block faster and the car will lose it's steering. Brake's balance is important in cornering. Generally, for most of the cars the optimal setup is different, but if you don't want to test the difference between the types of tyres, use the default setup. On the other hand, using "Drift" for Dodge Viper is a sure ticket to the wall in every corner. The rationality tells to use grip tyres, but who said that NFS is rational? With a car with grip tyres it's more difficult to cut sharp corners. Again, it mainly depends on the track on which we will race. Otherwise, setting it to duration will make the power a little bit lesser, but it will last longer. If we put more power then the NOS will give us more speed, but in the cost of duration. The nitrous is a very important thing which can even decide the winner. But like any other setup, this one depends on the player's driving style. It's a very important setup, with it we can compensate the car's natural parameters by trying to equal it's, for example, base oversteer by set upping a little understeer. Understeering means that while cornering the front of the car will have the tendency to drift and will "drag" the car to the inside of the corner, while oversteering is the popular rear escaping. The suspension tuning controls how the car will handle in corners. It's good to stay with one scheme, for example if you want to use more acceleration, set up the transmission in the same way. the gear's length also depends on how the engine is set up. Remember that it connects with the engine setup in many ways, eg. More acceleration set means shorter gears, which are more dynamic, better to accelerate, but also they will "end up" in shorter time and the range of speed able to reach on specific gear will be lower than if you set up the transmission for top speed. Transmission - Acceleration / Top speed.It's no secret that on curvy tracks it's better to use higher torque and set up higher horsepower on the tracks, where we have long straights. And opposite - more horsepower will allow us to reach higher speed, but the car will accelerate slower. Setting up our car more into torque will affect in better acceleration, but at the expense of power, and what comes with it - the maximum speed. That's nothing different but the dyno setup in an easier way. They are the one that decide how our car will handle on the street. When we buy a part, we have those mysterious three options, which can be set in three positions each. Let's now focus on explaining where, what and how. We cannot tune them at all, visually nor mechanically. It's also different for bonus cars, such like Audi Le Mans. It means that if we unlock tier I gearbox street package, then we cannot mount it in tier II car. Besides, differently from Most Wanted the parts are also split by tiers. The scale of modification depends then on the capabilities of a car so it's simple that your first car won't match the best in the game. You cannot put the Carrera GT's turbo into Golf, it's obvious. But this time the availability of the specific part depends on the car's level too.
Need for speed 2015 cars hp pro#
Like in previous games, also in Carbon the parts have few levels: street, pro and racing. But it's always good to know what makes what.Īll of the mechanical tuning is in the Performance menu. Besides, the optimum setup depends on the player's racing style in many ways. There are made within hours of testing and are the most secret weapons of the best NFS clans and players. Very often the right setups are the element that separates the winners from the loosers. Basically we can tune our car in two ways: visually and mechanically. Since first Underground tuning is a very important part of every Need for Speed game.